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Desert

General Information

Deserts are vast sandy plains inhabited by cacti, biznaga, and nopales; while they are generally hostile to living creatures, their caves strangely contain the Oasis Sand Caves

In addition to the typical Husks and Parcheds, the deserts now feature their own type of spider that burrows into the sand, shoots webs, and then attacks you.

Oasis Sand Caves

Sandstorms

Sometimes, while traveling through the desert, you'll start to see sandstorms, which will cause you to hallucinate, reduce your visibility, and make you see items in your inventory that don't exist.

To get rid of these effects, just jump into the water or drink a bottle of water.

Desert Pyramid

The deserts feature a new version of the Desert Pyramids, which present a new challenge for players, based on the Trial Chambers. Minecraft Dungeons aims to offer you a new experience, divided into three phases: Crypts, the Sand Vault, and Tombs.

The Crypts

This section is characterized by being composed mainly of sandstone, with hallways and rooms containing secrets

Vaules and Spawners

This version of the Desert Pyramid contains its own chests and spawners, with unique mobs such as mummies and the Sift.

They feature unique loot specific to the structure and a special item, and of course, they also include their Ominous version.

Mobs that spawn in the spawner: PARCHED, HUSK, MUMMY, PARCHED SPIDER, THE SIFT (WITHER SKELETON in ominous version too)

Dowsing Key

This is an item dropped by the Ominous Vaules with a low probability; its function is to reveal all nearby ores around you, and it can only be used once.

The Sand Vault

This section is where the challenges involving spawners and vaults are concentrated, and where the vast majority of rewards will be found.

The Mummies

These mobs contain a kind of mummified, corrupted allay inside them; they will gradually wear down as they take damage and have a low chance of dropping a unique item, the Glaive of Gea

Glaive of Gea

This mob has a 30% chance of dropping this weapon, which has a special use and lets you grab onto walls. Here's a video that explains it better:

The Sift Mob

Sifts are a different kind of blaze; they'll shoot a sand block that will prevent you from moving. You'll have to break them with a sword, and their job is to interrupt you.

The Tombs

The vaults are likely to drop the Desert Monuments, which are used to open a door that grants you access to this area

They're more likely to drop them in their “Ominous” version

Sandsnake Boss

The snake is an entity/block that will move toward you like in the game “Snake”; it will try to bite you and kill you. The only way to defeat it is to gradually reduce its health by mining away at its body.

Its size and health increase as the number of players grows. It is activated by placing a redstone block next to the core.

Unique Drop

The Hourglass of Return allows you to save your location when you interact with it, and if you interact with it again within the next 5 seconds, it will return you to that location, using up one use

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