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Ice Caves

General Information

Ice caves generate in cold biomes and are large in size, consisting of three subbiomes:

Ice Caves, Fossil Aquifer, and Reinforced Depths

Ice Caves

The ice caves are filled with Ice, Packed Ice, and Brittle Ice

Stone is replaced by ice_stone and deepslate by ice_deepslate, and there are ice spakes hanging from the ceiling

All minerals in this area are replaced by their frozen versions

Ice Pointed Dripstone

The caves are full of these spikes; they grow naturally in this biome and can cause damage if you fall on them

Frozen Crystal

Frozen Crystals are amethyst-like formations found on the ceilings of ice caves

They are used to craft Ice Bricks and as fuel for the Iceologer Staff

Frozen Crystal Block

It functions as a block that “stores” a Redstone signal for a limited time

Example:

receives a signal of 1 -> turns on with power 1 for 1 minute

receives a signal of 5 -> turns on with power 5 for 5 minutes

receives a signal of 15 -> turns on with power 15 for 15 minutes

While active: changes its redstone_power state

emits Redstone with that same strength, may have different brightness depending on the power

Structures

You can find 3 different pillager settlements in these areas with loot

Fossil Aquifer

These are biomes near ice caves filled with water, treasures & bones

Frozen Fossils

You may find blocks containing items; when you mine them, they can yield interesting items such as the Frozen Totem of Undying

Frozen Totem of Undying

It works similarly to the original totem, but when used, it freezes nearby entities for a few seconds

Reinforced Depths

These are the rarest and deepest caves; they are filled with abyssal crystals and deepslate-reinforced stone.

Abyssal Crystal Block

It functions as a block that creates a freezing field when it receives a Redstone signal.

Example:

receives a signal of 1 -> activates a small ice field

receives a signal of 5 -> activates a medium ice field

receives a signal of 15 -> activates the largest ice field

While active:

changes its redstone_power state, may change its appearance and brightness depending on the power, generates freezing particles in the area

applies slowness to entities within the field, applies slow fall

freezes entities outside the safe zone

Abyssal Crystal Cluster

When the cluster is within the field created by an Abyssal Crystal Block, it begins to resonate.

While resonating:

it generates many vibration particles, it produces a crystalline sound

it creates a smaller freezing field, that field is more powerful than the normal field

it applies stronger ice effects within a smaller area

it remains active for a few seconds as long as it continues to be affected by the main field

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