Ice Caves
General Information
Ice caves generate in cold biomes and are large in size, consisting of three subbiomes:
Ice Caves, Fossil Aquifer, and Reinforced Depths
Ice Caves


The ice caves are filled with Ice, Packed Ice, and Brittle Ice
Stone is replaced by ice_stone and deepslate by ice_deepslate, and there are ice spakes hanging from the ceiling
All minerals in this area are replaced by their frozen versions
Ice Pointed Dripstone
The caves are full of these spikes; they grow naturally in this biome and can cause damage if you fall on them
Frozen Crystal
Frozen Crystals are amethyst-like formations found on the ceilings of ice caves
They are used to craft Ice Bricks and as fuel for the Iceologer Staff
Frozen Crystal Block
It functions as a block that “stores” a Redstone signal for a limited time
Example:
receives a signal of 1 -> turns on with power 1 for 1 minute
receives a signal of 5 -> turns on with power 5 for 5 minutes
receives a signal of 15 -> turns on with power 15 for 15 minutes
While active: changes its redstone_power state
emits Redstone with that same strength, may have different brightness depending on the power
Structures
You can find 3 different pillager settlements in these areas with loot

Fossil Aquifer


These are biomes near ice caves filled with water, treasures & bones
Frozen Fossils

You may find blocks containing items; when you mine them, they can yield interesting items
such as the Frozen Totem of Undying
Frozen Totem of Undying

It works similarly to the original totem, but when used, it freezes nearby entities for a few seconds
Reinforced Depths


These are the rarest and deepest caves; they are filled with abyssal crystals and deepslate-reinforced stone.
Abyssal Crystal Block
It functions as a block that creates a freezing field when it receives a Redstone signal.
Example:
receives a signal of 1 -> activates a small ice field
receives a signal of 5 -> activates a medium ice field
receives a signal of 15 -> activates the largest ice field
While active:
changes its redstone_power state, may change its appearance and brightness depending on the power, generates freezing particles in the area
applies slowness to entities within the field, applies slow fall
freezes entities outside the safe zone
Abyssal Crystal Cluster
When the cluster is within the field created by an Abyssal Crystal Block, it begins to resonate.
While resonating:
it generates many vibration particles, it produces a crystalline sound
it creates a smaller freezing field, that field is more powerful than the normal field
it applies stronger ice effects within a smaller area
it remains active for a few seconds as long as it continues to be affected by the main field
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