> For the complete documentation index, see [llms.txt](https://plugins.elitefantasy.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://plugins.elitefantasy.net/maskybiomesexpansion/ice-caves.md).

# Ice Caves

## General Information

Ice caves generate in cold biomes and are large in size, consisting of three subbiomes:

Ice Caves, Fossil Aquifer, and Reinforced Depths

## Ice Caves

<figure><img src="/files/2Y0ktwnjnpDehfG4TI6O" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/sw7XkNX0Q5mrPMPY6gIs" alt=""><figcaption></figcaption></figure>

The ice caves are filled with Ice, Packed Ice, and Brittle Ice

Stone is replaced by ice\_stone and deepslate by ice\_deepslate, and there are ice spakes hanging from the ceiling

All minerals in this area are replaced by their frozen versions

### Ice Pointed Dripstone

The caves are full of these spikes; they grow naturally in this biome and can cause damage if you fall on them

### Frozen Crystal

Frozen Crystals are amethyst-like formations found on the ceilings of ice caves

They are used to craft `Ice Bricks` and as fuel for the `Iceologer Staff`

#### Frozen Crystal Block

It functions as a block that “stores” a Redstone signal for a limited time

Example:

`receives a signal of 1` -> `turns on with power 1 for 1 minute`

`receives a signal of 5` -> `turns on with power 5 for 5 minutes`

`receives a signal of 15` -> `turns on with power 15 for 15 minutes`

While active: changes its redstone\_power state

emits Redstone with that same strength, may have different brightness depending on the power

### Structures

You can find 3 different pillager settlements in these areas with loot

<figure><img src="/files/WhiUo7zhdwmZsbdBKXr1" alt=""><figcaption></figcaption></figure>

## Fossil Aquifer

<figure><img src="/files/ZmzAqMgxM1CimmmJPiLL" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/BpcL9pUYFHiHfCCOxouW" alt=""><figcaption></figcaption></figure>

These are biomes near ice caves filled with water, treasures & bones

### Frozen Fossils

<figure><img src="/files/0WMp7ekux4K3Zpt1pCI6" alt=""><figcaption></figcaption></figure>

You may find blocks containing items; when you mine them, they can yield interesting items \
such as the `Frozen Totem of Undying`

### Frozen Totem of Undying

<figure><img src="/files/CLJQRy28wHBqgjaLecVJ" alt=""><figcaption></figcaption></figure>

It works similarly to the original totem, but when used, it freezes nearby entities for a few seconds

## Reinforced Depths

<figure><img src="/files/Da2B7aRJR8echDp4JR35" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/T8KP3CKca7Fgc9YJwhTk" alt=""><figcaption></figcaption></figure>

These are the rarest and deepest caves; they are filled with abyssal crystals and deepslate-reinforced stone.

### Abyssal Crystal Block

It functions as a block that creates a freezing field when it receives a Redstone signal.

Example:

`receives a signal of 1` -> `activates a small ice field`

`receives a signal of 5` -> `activates a medium ice field`

`receives a signal of 15` -> `activates the largest ice field`

While active:

changes its redstone\_power state, may change its appearance and brightness depending on the power, generates freezing particles in the area

applies slowness to entities within the field, applies slow fall

freezes entities outside the safe zone

### Abyssal Crystal Cluster

When the cluster is within the field created by an Abyssal Crystal Block, it begins to resonate.

While resonating:

it generates many vibration particles, it produces a crystalline sound

it creates a smaller freezing field, that field is more powerful than the normal field

it applies stronger ice effects within a smaller area

it remains active for a few seconds as long as it continues to be affected by the main field


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://plugins.elitefantasy.net/maskybiomesexpansion/ice-caves.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
