Config Examples
Furniture
unearth:
furniture:
fish_destroyed_1:
no_protect: false #If true, the furniture will not protected by protections plugins
base: "ia:elitefantasy:fish_destroyed_sand_1" #Item base
tool: #With which tool do you want to make the change, if you want to use your hand, remove it.
- ia:elitefantasy:copper_shovel
transformation:
stages: #The stages are as to what next model it will change to
1:
furniture_id: "ia:elitefantasy:fish_destroyed_sand_2"
# remove_item_main_hand: true
# reduce_item_main_hand: 1
# only_one_drop: true
# reduce_durability: 100
# reduce_usages_ia: 1
2:
furniture_id: "ia:elitefantasy:fish_destroyed_sand_3"
3:
drops: #Which item do you want to drop when you reach the last state
- "ia:elitefantasy:fish_destroyed_3;1;100"
#only_one_drop: true
remove: true #Eliminate the furniture from the floorBlock
Some more examples
Drops & Items_add
Another Example
Permission on Stages
Multiple Base
Sounds in Stages
Delay on Stages
Sequence in Stages
Tools Configurations
Affect more than one 1x1 area
Item Animations on Tools
Sounds on Tools
Delay on Tools
replaceOnBreak
Permission Per Tool
TintFurniture Tool
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